AI Insights · Timothy · July 2024
Top 5 Sandbox-like Games on iOS in South Africa Q2 2024
Discover the performance trends of the top 5 sandbox-like games on iOS in South Africa during Q2 2024, including weekly downloads, revenue, and active users.
In the second quarter of 2024, the sandbox-like game category on iOS in South Africa showcased various trends in weekly downloads, revenue, and active users. Here’s a look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Roblox demonstrated a consistent performance throughout the quarter. Weekly revenue fluctuated, peaking at approximately $25.6K in the week of April 8 and ending the quarter at around $23.8K. Downloads experienced a notable increase towards the end of the quarter, rising to 5.3K in the week of June 24. Active users saw a steady climb from 67.6K at the start of April to 74.5K by the end of June.
Minecraft had a varied quarter, with weekly revenue reaching a high of $3.8K in the final week of June. Downloads remained relatively stable, hovering around the 300 mark, with a slight dip in mid-April. Active users showed a significant rise, starting at 11.4K in early April and increasing to 19.3K by the end of June.
Rec Room: Play with Friends experienced modest revenue throughout the quarter, with a peak of $147 in the week of April 15 and a low of $55 in the week of June 10. Downloads saw a spike towards the end of the quarter, reaching 452 in the last week of June. Active users also grew, from 858 at the beginning of April to 1.0K by the end of June.
Block Craft 3D: Building Games had a steady revenue stream, peaking at $301 in the last week of June. Downloads saw a significant increase towards the end of the quarter, reaching 498 in the week of June 17. Active users also rose, from 1.3K in early April to 1.8K by the end of June.
Melon: Sandbox saw varying revenue throughout the quarter, with a high of $277 in the weeks of May 13 and June 3. Downloads increased significantly in June, peaking at 342 in the final week. Active users showed a slight fluctuation but remained around the 3.7K mark towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.